Human Resources: Official FAQ

Internal Documentation — Authorized Personnel Only
01 How are these artworks made? +

To hit the scale required for Human Resources, I spent the past year building a highly controlled, automated production factory. The core of this is a Dockerized ComfyUI pipeline containing over 500 individual steps. ComfyUI is a node-based programming interface that allows me to weave together AI models, graphics, and custom code.

First, I created four different mannequin bases and thousands of clothing items. The system dresses them in code, much like a digital paper doll. From there, the image goes through a complex compositing pipeline where AI is used almost like 3D rendering, but applied in a 2D space.

The production pipeline
ComfyUI production pipeline — 500+ node workflow

Throughout the process, I also developed five custom software tools to help design the corporate hierarchy, plan out the traits and rarities, and preview the 10,000 piece collection. It is identity manufacturing at a corporate scale.

Collection grid preview
Custom preview tool — 10,000 staff members rendered and catalogued
02 Why are they all white men? +

Default Setting
The standardized white male mannequin is the base unit of TabCorp because it is the base unit of institutional control. Human Resources is not a fantasy of corporate utopia but a mirror held up to the reality of the corporate machine.

Extractive Representation
I deliberately chose not to map the demographic diversity of Earth for this project. Injecting marginalized identities into the lore of a satirical megacorporation is just exploitation. Diversity, when processed through the lens of corporate America, is a PR shield used to deflect criticism until the political winds change.

Mediocre Gods
This project focuses on the men who control our timelines. Tech CEOs and billionaires wield absolute structural power, yet display a need for hyper-visibility.

The Punchline
Most PFP projects are escapist fantasies. Human Resources is a reminder that we are the resources being optimized. As a white male artist, I am using the PFP format and the tools of hyper-capitalism to generate 10,000 variations of white men. The work's complete when the machine funds its own parody.

The four mannequin bases
Four standardized mannequin bases — the foundation of all 10,000 staff portraits
03 What is TabCorp? +

TabCorp is the fictional, transnational conglomerate at the center of this project. It serves as a surrogate for the real-world corporations that increasingly shape our daily lives, dictate our politics, and define what "truth" is.

In the TabCorp universe, everything from intimacy to conspiracy gets processed through the same boring administrative grammar. The hierarchy blurs the line between the boardroom and the fringe. Roles like "Chief Financial Officer" sit alongside "False-Flag Operative", "Bot Farm Overseer", and "Crisis Actor". In this post-truth economy, everyone is simply a resource to be optimized.

The corporate hierarchy
100 job classifications across 10 corporate tiers
04 What is the roadmap for the project? Is there utility? +

The artwork and the conceptual framework stand on their own. The true utility of the project continues through the way the core community adopts the PFPs and actively embodies the fictional corporation.

We are eagerly looking to expand the TabCorp brand, so please stay tuned. You can follow our ongoing development log at tinyurl.com/HR-DEV-TODO.

05 Where can I acquire a Human Resources asset and check rarities? +

The initial mint is complete, and we met the volume requirements for OpenSea verification in a single day. You can view the official project site at tabcorp.industries/hr/ and consult the official rarity guide at tabcorp.industries/rarities/ to evaluate your corporate assets.

Best Value ROI Tool
To evaluate assets, consult the "Best Value" ROI sorting tool on our website. Our algorithm cross-references combined TabCorp and OpenSea rarity against current pricing via a heat map, allowing you to easily identify and exploit undervalued top-tier assets.
06 Who is Tabor Robak? +

Tabor Robak is an American contemporary artist based in Paris, widely recognized for his pioneering contributions to new media and generative art. He began his digital practice as a Photoshop editor at age 13 and later earned a BFA from the Pacific Northwest College of Art. After relocating to New York, he featured in group shows at institutions like PS1 and the Lyon Biennale before his first solo exhibition in 2013.

Today, his exhibitions have spanned 23 countries. His multi-channel video installations and generative artworks are held in the permanent collections of globally recognized institutions, including the Metropolitan Museum of Art, MoMA, the Whitney Museum of American Art, the National Gallery of Victoria, the Serpentine Galleries, the Yuz Foundation, and Fondazione Sandretto Re Rebaudengo.

Recognized in the Forbes 30 Under 30 list, his influence extends into film, fashion, and design through collaborations with brands like Maison Margiela and Microsoft. He has also co-taught a full semester course at NYU on the use of video game engines in artwork and delivered guest lectures at institutions like Yale and Düsseldorf University of Applied Sciences.